Saturday, April 17, 2010

My View of Emerging Technologies: A Reflection

Over the course of the last several weeks, I have been introduced to several emerging technologies such as online learning environments like Moodle (www.moodle.org), multi-user virtual environments (MUVE’s) and digital videos games. All have the potential for great impact on education. But as I step back and look at these technologies and their potential in my own school, I realize my school has a long way to go before the staff would be ready to implement these technologies into our curriculum. It has been through this lens that I have examined these emerging technologies and their potential in my school and my classroom.

When talking about emerging versus emerged technology, many technologies are emerged in society but still emerging in education. For example, the majority of teachers in my school still instruct students to avoid wikis and very few even know about blogs. But in many schools, these technologies are well established and used on a regular basis at all grade levels. With that in mind, attempting to introduce a technology like MUVE’s or digital gaming to my school would be difficult. Instead, my school needs to start small and build our success one step at a time. Our first step would be using blogs, wikis and Moodle. Blogs and wikis are an easy technology to introduce and use and can be implemented immediately. Also, Moodle is used regularly at all our district high schools so its use in our middle school is a logical application for our students. All three technologies would allow students to utilize many 21st century skills such as creativity, critical thinking and collaboration. The best way to get these emerging technologies introduced and in motion would be to develop a Technology Team within our school. This core group of teachers from each grade level would be available to instruct and assist the staff when issues arise.

In my own classroom, these newly introduced emerging technologies will have an immediate impact. My goal is to spend the summer learning how to navigate Moodle and begin using it at the beginning of the next school year. This last school year, in an attempt to get my students learning online, I developed a web page on www.yola.com to post assignments, rubrics and recorded performances. However, the limitations on the web site have proven a challenge. It is a wonderful web page building program, but the way in which I wanted to use it was limited. Using Moodle will allow me to post all these as well as include discussion elements and track student participation.

A lesson plan I developed using a digital games is another emerging technology I can use immediately. In fact, just this week I was told one of my drama students will finish his school year at home for medical reasons. Normally, in class, my students write, produce and perform their own play. This would be difficult from home. Using the digital programming site Scratch (www.scratch.mit.edu) will allow my student to digitally create and share his own drama production from home. An MUVE program like Teen Second Life (teen.secondlife.com) might be a useful tool in this situation as well, but the learning curve involved with a virtual program is high. But Scratch offers students the opportunity to develop digital games and stories. The programming code is simple to learn and all presentations can be posted online. Both of us are excited to try this new technology.

Today, new and emerging technologies are introduced regularly. How quickly these technologies find their way into education will ultimately be up to education. As for me, my classroom door is wide open!


www.moodle.org

teen.secondlife.com

www.scratch.mit.edu

www.yola.com

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